Epic Units: Part 2

This is the continuation of the epic units topic from previous post. Epic units had finally begun to enter mainstream Real-time Strategy gaming. Now it’s time to see what developers did with this growing concept. When Electronic Arts defied expectations and made their RTS adaption of the Lord of the Rings film series an epic […]

Epic Units: Part 1

For a Real-Time Strategy player, there are few things more satisfying than the comprehensive act of causing immense digital destruction in a short amount of time.  Traditionally this is accomplished utilizing super weapons like nuclear missiles or orbital bombardment, but starting in the mid-90s game developers provided players with a new way to devastate their […]