Total War: Rome II
Ever since Creative Assembly’s landmark Rome: Total War catapulted the Total War franchise into the mainstream of strategy gaming fans of the series have eagerly awaited its sequel, Total War: Rome II. Elements eagerly anticipated in a sequel were increased control over family members, improvements to naval combat, and a greater number of diverse factions. […]
Command & Conquer 3: Tiberium Wars
After the dissolution of Westwood Studios in 2003 the Real Time Strategy market experienced a general stagnation in productivity. Several companies continued to produce stand alone RTS titles and some spinoffs but suffered from a lack of stylistic direction as they attempted to formulate new templates of RTS gameplay separate from the Blizzard and Westwood […]
Warhammer: Mark of Chaos
Since Games Workshop released Warhammer: The Game of Fantasy Battles which began its Warhammer Fantasy tabletop line the Warhammer Fantasy setting has become a prominent and tragically underrepresented franchise in fantasy gaming. Its diverse army lists, refined combat model, and well-developed setting and narrative make Warhammer Fantasy the perfect playground for role-playing games, video games, […]
Warlock: Master of the Arcane
By the time Paradox Interactive released one of its titles set in the Majesty universe game setting in 2012 the 4x genre was well established with the Civilization series and its latest iteration Civilization V serving as standard bearers. Warlock: Master of the Arcane takes many traditional elements made popular by these other titles and adds […]
Rome: Total War
The third in Creative Assembly’s line of Total War games, Rome: Total War was hailed as a hallmark title in the series and one of the greatest games of its genre. Like it’s predecessors in the Total War line, Rome: Total War follows a formula of turn-based strategic gameplay where players manage a single faction’s […]
XCOM: Enemy Unknown
When I first experienced Firaxis Games’ and 2K Games’ XCOM: Enemy Unknown, the original UFO: Enemy Unknown, developed by Mythos Games and MicroProse and marketed as X-COM: Enemy Unknown, had already existed for nearly a decade and established itself and the resulting series of X-COM games as favorites of the turn-based and tactical strategy genres. Within […]
Age of Wonders III
After a healthy experience of the Eternal Lords expansion to Triumph Studio’s latest title in its Age of Wonders series it seemed like a good time to mention recent 4x contender Age of Wonders III. The Age of Wonders series has brought up 4x fans since 1999 and features many traditional elements of 4x play […]
Age of Mythology: Extended Edition
When Age of Mythology and its expansion pack The Titans first came out in the early 2000s I was sure that Real Time Strategy games had entered an era of improvement and advancement. Microsoft Game Studios had already delivered the stellar Age of Empires series and built an impeccable track record from which to pioneer […]
Endless Legend

Endless Legend: This past year saw two notable franchises release the latest titles in their series. For 4x giant Civilization this game was Civilization: Beyond Earth. Beyond Earth was highly anticipated and featured many revolutionary new takes on elements of 4x play as well as radical departures from previous Civilization mechanics. Yet despite this strong […]