Total Annihilation

The Real-time Strategy genre was already established as a primary market for Mac and PC games when Cavedog Entertainment released its first title, Total Annihilation, in late 1997. The Command & Conquer and Warcraft series, soon to be joined by Starcraft, had set the standard for RTS gaming and many producers were attempting to make […]
Warhammer 40,000: Dawn of War – Dark Crusade & Soulstorm
The last two expansions to Warhammer 40,000: Dawn of War, Dawn of War – Dark Crusade and Dawn of War – Soulstorm, are best looked at as a separate bundle from the main game as both bring new life and dramatic changes. Both games are standalone expansions developed by Iron Lore Entertainment and supported by […]
Starcraft & Brood War
With the release of Blizzard Entertainment’s Starcraft II: Legacy of the Void in late 2015 the sci-fi saga that started with Starcraft II’s predecessor Starcraft and its expansion Brood War has finally come to a grand conclusion. Starcraft II as a whole is a true sequel. Much of the gameplay remains unaltered and the single […]
Command & Conquer
Discussing Real-time Strategy games without going back to the genre’s roots just feels too much like starting a fiction novel without reading the prologue. So we’re going to take a look back at one of the games that helped start it all: Command & Conquer. Sometimes referred to informally as Tiberian Dawn to bring it […]
Total War: Rome II
Ever since Creative Assembly’s landmark Rome: Total War catapulted the Total War franchise into the mainstream of strategy gaming fans of the series have eagerly awaited its sequel, Total War: Rome II. Elements eagerly anticipated in a sequel were increased control over family members, improvements to naval combat, and a greater number of diverse factions. […]
Shattered Union
I unfortunately deprived myself of the opportunity to get into the turn-based tactics genre of strategy games during their heyday in the ’80s and ’90s. Shattered Union, developed by PopTop Software and released by 2K games, was a relatively late arrival to the market upon its release in 2005 but was nevertheless my first foray […]
Warhammer 40,000: Dawn of War Gold Edition
Games Workshop’s Warhammer 40,000 franchise (often abbreviated Warhammer 40k), like its predecessor and source of inspiration Warhammer Fantasy is rich in the lore and military diversity that Real-time Strategy games thrive on. It should come as no surpirse that Relic Entertainment’s RTS adaption of this universe, Warhammer 40,000: Dawn of War, is not only a […]
The Lord of the Rings: The Battle for Middle Earth
Its inevitable that successful book, and to a greater degree film, franchise will spawn numerous titles in different media. The Lord of the Rings: The Battle for Middle Earth is not Electronic Arts’ first foray into J.R.R. Tokien’s Middle Earth but is certainly EA’s best. Following on the heels of Liquid Entertainment’s and Sierra Entertainment’s […]
Command & Conquer 3: Tiberium Wars
After the dissolution of Westwood Studios in 2003 the Real Time Strategy market experienced a general stagnation in productivity. Several companies continued to produce stand alone RTS titles and some spinoffs but suffered from a lack of stylistic direction as they attempted to formulate new templates of RTS gameplay separate from the Blizzard and Westwood […]
Warhammer: Mark of Chaos
Since Games Workshop released Warhammer: The Game of Fantasy Battles which began its Warhammer Fantasy tabletop line the Warhammer Fantasy setting has become a prominent and tragically underrepresented franchise in fantasy gaming. Its diverse army lists, refined combat model, and well-developed setting and narrative make Warhammer Fantasy the perfect playground for role-playing games, video games, […]