The Lord of the Rings: The Battle for Middle Earth II

The Lord of the Rings: The Battle for Middle Earth was very well received by series fans and real-time strategy gamers and is arguably the best RTS representation of the Lord of the Rings trilogy yet produced.  When Electronic Arts announced the upcoming release of The Lord of the Rings: The Battle for Middle Earth […]

Warlords Battlecry III

In the early 90s, when the limits of the gaming market were still being tested, a 2D turn based strategy game, with some minor roleplaying elements, titled Warlords was released by Strategic Studios Group after it was designed by the series creator and visionary Steve Fawkner.  The game itself was deceptively simple but featured great […]

Command & Conquer 3: Kane’s Wrath

A Command & Conquer title is just not the same without an expansion pack to accompany it and flesh out its content.  C&C expansions come from the golden age of expansions when gamers could expect at the least new units, missions, and multiplayer maps if not full fledged campaigns and new factions.  Thankfully Electronic Arts […]

Total Annihilation

The Real-time Strategy genre was already established as a primary market for Mac and PC games when Cavedog Entertainment released its first title, Total Annihilation, in late 1997.  The Command & Conquer and Warcraft series, soon to be joined by Starcraft, had set the standard for RTS gaming and many producers were attempting to make […]

Warhammer 40,000: Dawn of War – Dark Crusade & Soulstorm

The last two expansions to Warhammer 40,000: Dawn of War, Dawn of War – Dark Crusade and Dawn of War – Soulstorm, are best looked at as a separate bundle from the main game as both bring new life and dramatic changes.  Both games are standalone expansions developed by Iron Lore Entertainment and supported by […]

Starcraft & Brood War

With the release of Blizzard Entertainment’s Starcraft II: Legacy of the Void in late 2015 the sci-fi saga that started with Starcraft II’s predecessor Starcraft and its expansion Brood War has finally come to a grand conclusion.  Starcraft II as a whole is a true sequel.  Much of the gameplay remains unaltered and the single […]

Command & Conquer

Discussing Real-time Strategy games without going back to the genre’s roots just feels too much like starting a fiction novel without reading the prologue.  So we’re going to take a look back at one of the games that helped start it all: Command & Conquer.  Sometimes referred to informally as Tiberian Dawn to bring it […]

Warhammer 40,000: Dawn of War Gold Edition

Games Workshop’s Warhammer 40,000 franchise (often abbreviated Warhammer 40k), like its predecessor and source of inspiration Warhammer Fantasy is rich in the lore and military diversity that Real-time Strategy games thrive on.  It should come as no surpirse that Relic Entertainment’s RTS adaption of this universe, Warhammer 40,000: Dawn of War, is not only a […]

The Lord of the Rings: The Battle for Middle Earth

Its inevitable that successful book, and to a greater degree film, franchise will spawn numerous titles in different media.  The Lord of the Rings: The Battle for Middle Earth is not Electronic Arts’ first foray into J.R.R. Tokien’s Middle Earth but is certainly EA’s best.  Following on the heels of Liquid Entertainment’s and Sierra Entertainment’s […]

Command & Conquer 3: Tiberium Wars

After the dissolution of Westwood Studios in 2003 the Real Time Strategy market experienced a general stagnation in productivity.  Several companies continued to produce stand alone RTS titles and some spinoffs but suffered from a lack of stylistic direction as they attempted to formulate new templates of RTS gameplay separate from the Blizzard and Westwood […]