Warlock: Master of the Arcane

By the time Paradox Interactive released one of its titles set in the Majesty universe game setting in 2012 the 4x genre was well established with the Civilization series and its latest iteration Civilization V serving as standard bearers.  Warlock: Master … Continue reading

Age of Empires II: The Age of Kings

The Age of Empires series, originally developed by Ensemble Studios and later published by Microsoft Game Studios after Microsoft acquired Ensemble Studios in 2001, was a relatively late comer to the RTS genre.  Yet it quickly became a hit for … Continue reading

XCOM: Enemy Unknown

When I first experienced Firaxis Games’ and 2K Games’ XCOM: Enemy Unknown, the original UFO: Enemy Unknown, developed by Mythos Games and MicroProse and marketed as X-COM: Enemy Unknown, had already existed for nearly a decade and established itself and the … Continue reading

Age of Mythology: Extended Edition

When Age of Mythology and its expansion pack The Titans first came out in the early 2000s I was sure that Real Time Strategy games had entered an era of improvement and advancement.  Microsoft Game Studios had already delivered the … Continue reading

Supreme Commander

Those of us who remember playing Total Annihilation recall what was easily one of the most unique Real Time Strategy experiences in digital gaming history.  Total Annihilation was an ambitious game with dynamic base building, expansive resource collection, a heavily … Continue reading

Endless Legend

Endless Legend: This past year saw two notable franchises release the latest titles in their series.  For 4x giant Civilization this game was Civilization: Beyond Earth.  Beyond Earth was highly anticipated and featured many revolutionary new takes on elements of … Continue reading